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PROJECT DENTURE

Project Ninja is an unreleased game by Lantern Light Studios, LLC.

My Roles:

Lead Technical Artist, Lead Texture Artist

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Technical Art Work

During my time as a technical artist on Project Denture, I worked largely on converting 2D level designs into 2.5D spaces using existing 3D assets, and on organizing the 3D art to Unity pipeline.

My workflow while working as a technical artist interning at Lantern Light Studios began with reorganizing the 3D art assets and 2D concept art we already had in Google Drive so they were more easily findable for myself and others. It also allowed me to take stock of what assets we were missing and create tasks for them in Hack n' Plan that directly linked the relevant concept art.

With that done, I began translating 2D level concepts into 2.5D levels in Unity.

3D Texture Painting

Models by Lantern Light Studios 3D art team

Game created by the Lantern Light Studios team.

3D models by Shane Casserly and Chase Rogerson.

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