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CYBERSHOT
Cybershot is a cyberpunk VR shoot-em-up / hack-n-slash developed for the Oculus Quest. Created by myself, Warren Stratton, Andy Johnson, Matthew Kugler, Alex Houser, and Conner Curtis for the 2020 Ohio University Student Expo and as part of the Senior Capstone.
My Roles:
Concept artist, Designated "Rubber Duck"


Concept Art


Rubber Ducky Programming
They say that programmers should keep a rubber duck on their desks to help with debugging, but that works even better if the "rubber ducky" is a person with most of a Computer Science minor (me).
As much of the rest of my team worked on the development aspects of the creation of Cybershot, I often played the role of a sounding board for coding problems. Because I am also an experienced Unity developer, I was able to offer sound advice and direct their thinking aloud, significantly decreasing the time it took to resolve development issues.
I also acted as a quality assurance tester.
Game created by the CyberShot Team:
- Concept art and UI design by Kayleigh Shaw
- Level design by Warren Stratton
- Unity Development by Andy Johnson, Conner Curtis, and Warren Stratton
- Character animations by Alex Houser
- Produced by Alex Houser
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